GD Grader
GD Grader
A Godot 4 tool for tweaking image color and exporting the result as a LUT (Look-Up Table) PNG, ready to use with Godot's `WorldEnvironment` adjustment system.
Features
- Load any PNG / JPG / WebP image as a reference
- Real-time corrected preview via shader
- Tone controls, Exposure, Contrast, Brightness
- Color controls, Saturation, Hue Shift, Temperature
- Lift / Gamma / Gain (ASC CDL)
- Per-channel RGB curves editor with histogram
- Export a 512×512 Godot-compatible LUT PNG
Usage
- Run the scene and click LOAD IMAGE to load a reference image.
- Adjust sliders and curves until the corrected preview looks right.
- Click EXPORT LUT and save the PNG somewhere in your project.
- Import LUT png in Godot, enable adjustment under environment.
- When importing LUT png make sure to select texture 3D in import setting and slice horizontal 16 and vertical 1

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